Mine A is open. You spawn with a stone pickaxe, no money and a long alphabet ahead of you.
What is in at launch
- 26 mines, A to Z. Each one holds better blocks and costs more to unlock. Mines refill on a timer, so arriving late never means arriving to bedrock.
- Prestige. Reach Z, run
/prestige, and go back to A with a permanent sell bonus that applies everywhere. - Gangs. Up to eight players, a shared vault, a shared level and a gang tag.
- An auction house. Sell to the shop for a guaranteed price, or list to other players for more.
- Vote rewards. Prison cash and vote tokens, every 24 hours per listing.
What we will not sell
Prison servers have an obvious way to make money and we are not taking it. There are no sell boosters in the store, no pickaxe upgrades, no cash packages, no rank skips and no prestige packages. None of those will be added later either.
What the store does sell is tags, chat colours, trails, pets, extra homes, extra vaults and priority queue: things you can see, or things that save you a walk. If a package would make one player mine faster than another, it does not go in. The store policy keeps the full list.
This costs us money. It also means the number next to your name is the only thing that matters, and that it means the same thing for everyone.
What is not in yet
A season pass and a public leaderboard page are planned. Neither is dated yet, because we would rather ship them late than announce them twice. Progress goes in Discord first.
Update, 21 September 2026: private mines are in, as plot mines with plot miners, along with tokens, custom enchants, crates, KOTH, bosses and events. Everything in the prison.
If something breaks
Open a ticket from the support page. Launch week will have bugs; we would rather hear about the same one fifty times than miss it.
How to join
The join page has the address, the Bedrock port and the console steps.